Canyoneering Route Description
Shenanigans Canyon - 3B III
North Wash, Utah.
Pictures 05-01-10
Pictures 05-21-11
Quick Facts
05-01-10, 4 people, 1 Day (Travel time in route 8 hours) used the
Kelsey exit.
05-21-11, 4 people, 1 Day (Travel time in route 8.5 hours) used the
Kelsey exit.
Time Required - 7 to 9 hours
Distance - 4.5 miles Total, 1.6 miles Technical
Rappels - 3 Rappels, Longest Rappel 50 feet.
Elevation Range - 5440 - 4520 Feet
Shuttle Required -Yes 1.8 Miles Vehicle - Passenger
Permit Required - No
See the
Canyoneer Trip Report Explanation Notes page
for an explanation of how the technical mileage or the gear used
list is determined.
Gear Used for Canyon
Warning:
The gear choices for a skinny slot are very different than what is
normally taken in a canyon with lots of elbow room. With Skinny
slots you need to think small – minimal – and maybe even disposable
where clothing is concerned.
Rappelling and anchor gear, ropes and or pull cords for rappels up
to 50 feet and 50 feet of 1†webbing for sling replacement.
Although there is a pool at the bottom of rap 3 and you may end up
falling in a wet suit is not needed unless it is pretty cold out.
The swim is short (if you happen to fall in) and there is plenty of
open canyon after the rap to catch some sun to warm up.
General Comments
Warning:
Before going into this canyon, please take a moment to look at the
warning page for skinny canyons.
Shenanigans is one of the forks of Butler Canyon. Butler canyon is
also referred to as Mile 28.1 Canyon.
The distance between entry and exit vehicles is a little less than 2
miles of dirt road. Shenanigans could easily be done as a loop hike
if only one vehicle were available.
If you are claustrophobic this canyon is not a good choice. The
Fourth Narrows is very narrow and tight. There are times when
turning your head to look back is impossible. You may need to let
air out of your lungs to get you chest cavity to shrink so you can
fit through portions of the forth narrows. This canyon is not for
you if you are too large. It is difficult to give an exact way of
telling if you are too large or not. Read the note on skinny
canyons to get a better idea. It is a good idea to do the Middle
Fork of Leprechaun Canyon before doing Shenanigans. Both canyons
are similar in tightness but Middle Lep does not sustain the tight
for as long making it a good test run.
This route description covers Shenanigans using the Kelsey exit out
which bypasses the lower non-technical portion of Butler Canyon.
The lower section is beautiful and a hike up from the bottom is
recommended.
Driving Directions
To get to the Trailhead
From the junction of highway 95 and highway 276 (about 25.5
miles south of Hanksville), drive north on highway 95 about 0.7
miles to a dirt road turn off (extCedarPntRd). The dirt road is
called Cedar Point Road on some maps and is known by some as
Turkey Knob Road. Cedar Point road is graded making it passable
for passenger cars although heavy rains might change that from
time to time. Turn right (east) onto Cedar Point Road.
Drive east on Cedar Point Road about 3.9 miles to a junction
known to some as “The Four Way†(extTheFourWay). You will pass
a few turn offs to other dirt roads along the way to “The Four
Way†(one at 1.8 miles, another at 1.9 miles and another at 2.8
miles). Just stay on the obviously large better maintained road
and pass these turns.
From “The Four Wayâ€, continue north east on Cedar Point Road
about 1.5 miles to a junction where another dirt road crosses (pkShenaniganTp).
There is a lot of space here to park your vehicle to start the
route.
To leave the Exit Vehicle / Escape Pod
From the junction of highway 95 and highway 276 (about 25.5
miles south of Hanksville), drive north on highway 95 about 0.7
miles to a dirt road turn off (extCedarPntRd). The dirt road is
called Cedar Point Road on some maps and is known by some as
Turkey Knob Road. Cedar Point road is graded making it passable
for passenger cars although heavy rains might change that from
time to time. Turn right (east) onto Cedar Point Road.
Drive east on Cedar Point Road about 3.9 miles to a junction
known to some as “The Four Way†(extTheFourWay). You will pass
a few turn offs to other dirt roads along the way to “The Four
Way†(one at 1.8 miles, another at 1.9 miles and another at 2.8
miles). Just stay on the obviously large better maintained road
and pass these turns.
From “The Four Way†turn right (south) onto another dirt road
(not as well maintained) and drive about 0.3 miles to a flat
spot alongside the road to park (pkNoKidding1). If your vehicle
is not able to get down this short road to get to the parking
spot you can optionally park back at “The Four Wayâ€.
If you have the clearance there is more parking about another
700 feet down the road (pkNoKidding2).
Maps - - - - GPS coordinate information listed at the bottom of this route description.
Click the links for maps of the route.
Map of the drive into the route.
Map of the entire route.
Details
The Approach:
From where you parked to start the route (pkShenaniganTp), walk down
the dirt road heading east. The road starts out with nice hard
packed dirt and quickly becomes a deep soft sandy mess. The sand
could give most vehicles a lot of trouble which is why parking back
at the junction is the best idea.
About 0.3 miles the road crosses a wide open wash which is the wash
leading down toward Monkey Business.
Another 0.4 miles along the road is another major wash. That wash
is the top of Shenanigans. Leave the road about 250 feet before
crossing the wash (wShenanyRP-01) rather than walk all the way over
to it. Leave the road by turning right (south) and following a few
micro drainages as they wander about 0.2 miles down to the main wash
of Shenanigans where you will find a drop in the wash of about 20
feet (yShenanigansTp) which is marked as the top entry for
Shenanigans Canyon.
The Canyon / Technical Section:
Bypass the drop at the head of Shenanigans Canyon (yShenanigansTp)
by traversing around LDC. Follow along the ledge along the left
(south east) side of the drainage.
About 400 feet along the ledge
you will see another drop in the wash with a tight narrow slot
starting about 60 feet down canyon of that drop. The start of the
tight slot below the drop is where rap 1 is located.
To get down
to rap 1 at the start of the tight slot, continue along the left
side ledge about 100 feet down canyon beyond the start of the tight
slot. There you will find a place to down climb (wShenanyRP-02) to
the top of the narrow slot.
Rap 1 (dShenanyR1) is a little over
500 feet from the head of the canyon. Rap 1 is anchored from a
large rock near the top of the rappel. Rap 1 drops about 50 feet
down a sloped fluted pour off down into a narrows. Keep your eye
out for a large choke stone wedged over head part way down the
rappel. There are two other options for descending rap 1 other
than rappelling. The first option is to down climb the rappel. The
down climb looks intimidating but is quite easy if you are tall and
are ok with sliding your clothes down the sandstone. The other
option is to bypass rap 1 with a down climb LDC.
There are a couple
ways to down climb LDC of rap 1 but the walls can be coated with
sand making things slick. The slick sections have lots of places
for hand holds to make it safer but care should be taken not to slip
on the sand blown all over the walls.
Down canyon of rap 1 is the
first section of narrows. In the first narrows are sections of easy
walking between walls on a sandy floor, tighter sections with walls
that widen and slope outward where you need to stem between the
walls to move along and a few easy down climbs. Nothing overly
tight here but you do get a small taste of what is in store for you.
Just before reaching the end of the first narrows will be a large
boulder fallen in the canyon and wedged between the walls sitting on
the canyon floor. There is a hole under the boulder where you can
slip through to continue down canyon.
The end of the first narrows
(wShenanyRP-03) is about 0.3 miles down canyon of rap 1. After the
first narrows is a section of slightly more open travel. Along the
more open area after the first narrows is a short (100 or 200 feet)
section of narrow walls which is the second narrows. The walls are
not very high so it doesn’t feel like it should be called the second
narrows.
The start of the third narrows (wShenanyRP-04) is about
400 feet from the bottom of the first narrows. The third narrows
gets a little tighter than the first narrows. Some sections are too
tight to walk on the canyon floor. You will need to continue down
canyon by stemming between the walls a few feet off the ground where
things are a bit wider. Along the way are more down climbs. The
easiest way down these down climbs, in most cases, is to use
friction between any and all convenient body parts (hips, knees,
elbows, back, butt, shoulders ….) and the wall then sliding down.
This method tends to tear up your clothes and pads. So be prepared
to have things a little shredded.
There is a slanted section in
the third narrows where the walls are slanted to the right. This
slant makes it impossible to stand up straight so walking is
difficult or impossible. You will need to use hands or shoulders to
bounce your upper body along the wall as you walk with your feet.
Looking down the slanted section looks as though it should be pretty
simple to get through. Simple yes. Easy, not really. It takes a
fair amount of work to get through here while trying to keep your
upper body moving along.
Shortly after the slant section the
canyon gets a more open feel a short distance over head as the walls
slant out. In this section you can either stay low and squeeze
between the walls or you can go a little higher and stem your way
over this section.
The third narrows is about 0.4 miles long. As
the third narrows ends (wShenanyRP-05) the walls drop to about 5 or
6 feet high as you still walk a narrow section. If you would like a
lunch stop this is a good place to do it. When the walls drop to
about 5 feet high, scramble up on the left (east) side and walk the
slick rock to find and alcove (AlcoveShenany) that provides good
shade during most of the day along the high canyon walls.
The
fourth narrows coming up is tighter than the third narrows and stays
narrow for quite some distance in places. If you decide you do not
want to continue into the fourth narrows now is the time to back
out. I do not know the route out from here so I cannot give a
description for it. The most obvious place out would be up the left
(east) side of the canyon wall. Once at the top it should be pretty
easy to walk back up canyon to the start. Traveling down canyon
along the top would be possible but dropping back to the canyon
below the fourth narrows would not be a good idea since the walls
are high and sheer. If you decide to escape up the left side,
traveling back toward the head of the canyon would be the best
option.
The section between the bottom of the third narrows and
the top of the fourth narrows stays narrow but the walls are low
giving views around you. The canyon here is very wide open and free
feeling.
The start of the fourth narrows (wShenanyRP-06) is where
you drop down into more tight narrows with high walls and is a
little over 300 feet down canyon after the end of the third narrows.
The fourth narrows starts with some narrow high wall making travel
slow. Portions of the first part are too narrow at the bottom to
walk so it is necessary to stem up a few feet and travel down canyon
by stemming along. The walls in this first part are very twisty and
winding and present a few down climbs along the way to keep it
interesting. The twists are so tight it feels like you are in a
labyrinth.
Rap 2 (dShenanyR2) is about 300 feet into the fourth
narrows. There is no obvious anchor for rap 2. It is possible to
bypass rap 2 via the Grimm Crawl. One person in the group will need
to be a meat anchor and belay all that want to rappel. After
everyone has rappelled, the last person must do the Grimm Crawl to
bypass rap 2. Optionally everyone can do the Grim Crawl and not rap
at all. Rap 2 drops about 40 feet to the canyon floor in an area
that feels like chamber rather than a canyon.
The Grimm Crawl is a
slightly slanted shelf RDC with a low ceiling. Crawling out onto
the start of the shelf grabs your attention. The slant is such that
it feels like you might roll off the 40 foot drop. The low ceiling
does not allow even a hands and knees crawl. To get out onto the
ledge one needs to slither like a snake jamming an arm in the crack
as extra friction. Once well onto the shelf it is and easy crawl to
the other end. Once at the other end of the shelf, down climb by
stemming between the walls and working about 45 feet down to the
canyon floor among a lot of choke stones. Be careful dropping below
one of the large choke stones. It feels like you can just stem
straight down but you soon find the walls bell out and you need to
stem down canyon a little.
The canyon stays narrow and provides more twisted walls and down
climbs for a couple hundred feet down canyon of the Grimm Crawl
before getting to the narrowest section in the canyon. This section
is what all the warnings are about. Read the warnings about this
section. If you don’t think you will fit…..Don’t go in!!
The narrowest section is only about 10 inches wide on average and
has sections closer to 7 inches wide. The canyon maintains this
width for about 40 feet up and continues for almost 200 feet. If
you are claustrophobic, this canyon is also not for you!
Note:
At the time I first went through Shenanigans I was about 180 lbs, 6
foot even and considered and medium thing build. A friend on the
trip with us was about the same overall size and shape. Turns out
he is a bit more barrel chested than I am. I was able to slide and
squeeze through with relative ease. On the other hand my friend was
able to get through but he had to work harder to squeeze through and
needed to climb up and go low in sections to find a spot that would
accommodate him. So simply being about 180 pounds and height weight
proportionate only gives an approximate starting point for being
able to fit through Shenanigans.
After the narrowest portion spits you out there is a section of rock
fall debris (wShenanyRP-07). The rock fall debris is at the start
of more tight stuff but the walls bell out about 10 feet above
ground level. Through this next section you have the option of
dropping down the canyon floor and sliding through more narrow walls
or you can stem and stay high. Staying high is more physically
demanding but is easier and faster travel.
Rap 3 (dShenanyR3) is about 600 feet down canyon of the rock fall
debris. Just before reaching rap 3 are a couple drops of about 50
feet each. Webbing has been slung here allowing one to rap if
desired. You can stem down using the feet and back method. Or you
can take the fun way and treat these drops like and elevator. Wedge
yourself between the walls facing down canyon using hips, knees
spread, shoulder or elbows. Then relax the tension a little to
start the slide and start the elevator……eeeee.
At the bottom of the drops is rap 3. Rap 3 is anchored from a choke
stone wedge between the walls about 12 feet overhead. Stem up
between the walls to set up the rap. Rap 3 drops about 50 feet from
the anchor to a pool below. The pool below rap 3 will be a swimmer
unless you can walk the ledge LDC at the bottom. The ledge may be
under a few inches of water depending on how much water is in the
pool. The ledge is not wide like a walk way. It is a series of
small ledge like features that you can catch with the edge of your
shoe and walk on IF you are very careful. If you slip it may be
swim time. The first step of the ledge is about 5 feet out along
the wall so the first step is a bit of a stretch. The walls bow out
at the bottom of rap 3 which give it a room or hallway like feel.
Down canyon of rap 3 the canyon opens up to and is mostly easy wash
walking along a very scenic canyon.
About 0.3 miles down canyon of rap 3 is a side canyon that joins
from right (west) which is where the Monkey Business route joins in
(hnanyMonkyBt). This is marked as the bottom exit for both
routes.
The Exit:
About another 0.6 miles down canyon is another canyon joining in
from the left (east) which is where the Foolin Around route joins in
(yFoolinBt).
About another 0.3 miles down canyon is another smaller side canyon
joining in from the right (east) which is the canyon you will use if
exiting up the Kelsey Exit for Shenanigans (jKlsyExtShnany).
Turn right (west) and start into the side canyon for the Kelsey
exit. About 500 feet up the canyon you will find another canyon
dropping down from the right (north east). This small canyon
dropping in is the bottom exit of No Kidding (yNoKiddingBt). Stay
left and continue up canyon passing the bottom of No Kidding.
Another 450 feet up canyon, the climb gets significantly steeper
(wShnanyKelRP-1). Looking up the final steep portion of the climb
up the canyon there is a thin slot looking section on the left and a
wider ravine looking section on the right (north). The route out up
the final steep part stays on the right (north) side and follows up
the wider ravine looking section.
The steep part of the exit starts out with some rocks to scramble up
and over. From there it is a combination of scrambling up rock
sections and trudging up steep loose dirt.
A little over 300 feet up from the start of the steep part of the
climb out is a soft sandy section running along the left (south)
side of the ravine. Looking up the ravine above this sandy area it
looks like the route out will get much more difficult. From the top
of the sandy area, do not continue up. Instead cut right (north)
across to the other side of the ravine and look for a chute that
provides a much easier climb up.
From the bottom of the chute, go up about another 100 feet and look
for an easy traverse to the right (wShnanyKelRP-2). Do not continue
up the ravine. Instead traverse right (north) and work over to a
wide open slick rock area running north east along the base of a
cliff face.
Walk north east about 300 feet along the slick rock to a series of
small potholes running along the slick rock to the south east.
Continue a little over 100 feet beyond the series of small potholes
to another drainage with a series of deeper potholes which is the
drainage for No Kidding (yNoKiddingTp).
Once at the drainage for No kidding, climb up a fairly steep section
of slick rock to the west. About 300 feet up the climb tops out to
a more level section (wShnanyKelRP-3).
From the top out where the climb levels out, turn slight right
(north west) and follow the natural flow of the ridge slightly up
hill along slick rock then dirt. About 500 feet further is another
short slick rock slope. Climb to the top of that slope
(wShnanyKelRP-4). From the top of this slope the exit vehicles can
be seen across the open desert about 0.5 miles to the northwest.
Work your way northwest toward the exit vehicles parked on the dirt
road (pkNoKidding). To get there follow whatever route makes travel
easier. There will be a few ups and downs in shallow gullies along
the way.
GPS Waypoint Information
Elevations are approximate. Waypoints with no elevation
data will display NaN in place of the elevation.
The first letter of a waypoint denotes the type of point.
pk=Parking Spot, t=Trailhead, y=Technical top and bottom of canyons,
d=Rappel,
w=generic point,
s=Scenic spot, j=Junctions of trails or canyons, p=Peak.
Notes for GPS information:
BEFORE entering coordinates from this website, please ensure
your system (GPS or mapping software) is set to the same datum
used here. Waypoint coordinates are listed with
WGS84 datum and in
Lat/Lon hddd.ddddd° format. Entering coordinate information with
inconsistent datum's can result in the waypoints being off by
hundreds of feet. It is important to keep this in mind
when entering waypoints from any source.
| Shenanigans (1) - Drive in to Trailhead - (and drop exit vehicle) |
- extCedarPntRd
Lat/Lon (WGS84): N 38.03375
W -110.57510
Elev: 4,690 Feet
Exit for Cedar Point Road. Some refer to it as Turkey Knob Road since it is not singed and is near Turkey Knob.
- wCdrPntDP-01
Lat/Lon (WGS84): N 38.04365
W -110.54989
Elev: NaN Feet
Small road spur leaves Cedar Point Road to the south.
- wCdrPntDP-02
Lat/Lon (WGS84): N 38.04506
W -110.54855
Elev: 5,020 Feet
Dirt road leaves Cedar Point road to the north.
- wCdrPntDP-03
Lat/Lon (WGS84): N 38.05152
W -110.53746
Elev: NaN Feet
Dirt road leaves Cedar Point road to the south.
- extTheFourWay
Lat/Lon (WGS84): N 38.04852
W -110.51810
Elev: 5,272 Feet
A spot where roads cross Cedar Point Road. This spot is known to some as "The Four Way"
- pkNoKidding1
Lat/Lon (WGS84): N 38.04433
W -110.51793
Elev: 5,225 Feet
A wide area to the left side of the dirt road that can be used as parking when doing canyons in the area. This is where you would start and end for the No Kidding Route. It is also where you park if using the Kelsey exit for any of the Butler Canyons like Shenanigans.
- pkShenaniganTp
Lat/Lon (WGS84): N 38.06441
W -110.50026
Elev: 5,440 Feet
A spot where a road crosses Cedar Point Road. This is where you park to start the route into Shenanigans.
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| Shenanigans (2) - Approach and The Canyon. |
- pkShenaniganTp
Lat/Lon (WGS84): N 38.06441
W -110.50026
Elev: 5,440 Feet
A spot where a road crosses Cedar Point Road. This is where you park to start the route into Shenanigans.
- wShenanyRP-01
Lat/Lon (WGS84): N 38.06393
W -110.48779
Elev: 5,430 Feet
Leave the road about 250 feet before reaching the main wash of Shenanigans to cut down on travel distance.
- yShenanigansTp
Lat/Lon (WGS84): N 38.06137
W -110.48733
Elev: 5,370 Feet
Top entry for Shenanigans Canyon. This is the top of a bowl shaped drop in the wash.
- dShenanyR1
Lat/Lon (WGS84): N 38.06051
W -110.48873
Elev: NaN Feet
Rap 1 - Shenanigans. Anchored from a large rock and drops about 50 feet. Can be down climbed by some or bypassed LDC.
- wShenanyRP-02
Lat/Lon (WGS84): N 38.06033
W -110.48869
Elev: 5,330 Feet
A place to down climb down the side of the canyon toward the top of a narrow slot where rap 1 will be.
- wShenanyRP-03
Lat/Lon (WGS84): N 38.05676
W -110.49204
Elev: NaN Feet
End of the first Narrows.
- wShenanyRP-04
Lat/Lon (WGS84): N 38.05601
W -110.49245
Elev: 5,060 Feet
Start of the third narrows. The second narrows up canyon of here is narrow but not very deep and is only about 100 or 200 feet long.
- wShenanyRP-05
Lat/Lon (WGS84): N 38.05106
W -110.49618
Elev: NaN Feet
End of the third narrows.
- sAlcoveShenany
Lat/Lon (WGS84): N 38.05048
W -110.49597
Elev: NaN Feet
An alcove LDC after the third narrows that makes a good lunch break.
- wShenanyRP-06
Lat/Lon (WGS84): N 38.05032
W -110.49652
Elev: 4,900 Feet
Start of the fourth narrows.
- dShenanyR2
Lat/Lon (WGS84): N 38.04956
W -110.49688
Elev: NaN Feet
Rap 2 - Shenanigans. Anchored from a person who will volunteer to be last. The last person then needs to bypass the rap by doing the Grimm Crawl then stemming down to the canyon floor. Optionally everyone can do the Grimm Crawl.
- wShenanyRP-07
Lat/Lon (WGS84): N 38.04766
W -110.49934
Elev: NaN Feet
Rock pile just after the narrowest pat of the fourth narrows.
- dShenanyR3
Lat/Lon (WGS84): N 38.04655
W -110.50092
Elev: 4,840 Feet
Rap 3 - Shenanigans. Anchored from a choke stone wedged about 12 feet overhead and drops about 50 from the anchor to a pool below.
- yShnanyMonkyBt
Lat/Lon (WGS84): N 38.04433
W -110.50318
Elev: 4,740 Feet
Bottom exit of both the Shenanigans and Monkey Business routes. Both routes meet here.
|
| Shenanigans (3) - Exit |
- yShnanyMonkyBt
Lat/Lon (WGS84): N 38.04433
W -110.50318
Elev: 4,740 Feet
Bottom exit of both the Shenanigans and Monkey Business routes. Both routes meet here.
- yFoolinArndBt
Lat/Lon (WGS84): N 38.03763
W -110.50477
Elev: 4,540 Feet
Bottom exit of Follin Around where it joins the exit route of Shenanigans and Monkey Business.
- jKlsyExtShnany
Lat/Lon (WGS84): N 38.03473
W -110.50794
Elev: 4,520 Feet
Junction of a small side canyon which is used for the Kelsey exit of Shenanigans.
- wShnanyKelRP-1
Lat/Lon (WGS84): N 38.03528
W -110.51070
Elev: NaN Feet
The canyon climb out gets significantly steeper here on the way out. The final steep portion of the route up out of the canyon stays to the right (north) up the ravine section not up the thin slot on the left.
- wShnanyKelRP-2
Lat/Lon (WGS84): N 38.03568
W -110.51213
Elev: NaN Feet
From here do not continue up the ravine. Instead traverse over to a large slick rock section running north east along the base of a cliff face.
- wShnanyKelRP-3
Lat/Lon (WGS84): N 38.03671
W -110.51228
Elev: NaN Feet
Top of climb up slick rock after meeting with the No kidding route.
- wShnanyKelRP-4
Lat/Lon (WGS84): N 38.03762
W -110.51350
Elev: 5,110 Feet
Top of another slick rock slope. From the top of this slope the cars can be seen about 0.5 miles to the north west.
- pkNoKidding2
Lat/Lon (WGS84): N 38.04245
W -110.51800
Elev: NaN Feet
Alternate parking 700 feet further down the road for No Kidding if you have ho clearance.
- pkNoKidding1
Lat/Lon (WGS84): N 38.04433
W -110.51793
Elev: 5,225 Feet
A wide area to the left side of the dirt road that can be used as parking when doing canyons in the area. This is where you would start and end for the No Kidding Route. It is also where you park if using the Kelsey exit for any of the Butler Canyons like Shenanigans.
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